WOWZAPP Singapore - 25 Zombie teams demo their Windows 8 apps

WOWZAPP 2012 is the Worldwide Hackathon for Windows. The Spiffy team hosted 120 developers and designers from the 9 – 11 Nov in a 24 hour race to create Windows 8 apps. Pitch Night (9 Nov) Participants were given 60 seconds each to pitch their Windows 8 app ideas and form groups. This significantly improved the quality of the apps as only the best ideas were selected to be further developed upon. Our youngest attendees, Ragul, 12 years old and his brother, 10 pitched their Windows 8 game, Miners. The secret sauce to every app is important – what makes your app stand out from the rest on the Windows Store? Hack Time (10- 11 Nov) Participants had 24 hours to come up with their Windows 8 applications. This includes a myriad of games, productivity apps, travel and branded apps. Tianyang and fellow ame developers from Tyler Projects hacked 3 games in 24 hours. Participants making themselves comfortable on Level 21. Lightning Talks Lightning talks are short, concise 20 mins talks by speakers to summarize a topic. We had 4 Lightning talks covering Windows 8 Design, Window Phone 8, Game Development for Windows 8 and creating apps using Parse and Mashape. Gary from Nokia, talked about the new Windows Phone 8 and the opportunities for developers. Surviving WOWZAPP We kept participants awake by screening horror movies and feeding them with popcorn and candy floss! Our booth serving popcorn and candyfloss. WOWZAPP attendees took a break from the hackathon by watching horror movies at midnight. Demo and Judging Time 25 teams demo-ed their Windows 8 applications, a mix of productivity, games and corporate apps. Keith, who works as a developer at Philips Singapore – demoed his Windows 8 app Seamless Sound, a middleware app that helps you to sync all your playlists to your music devices. The team from NYP demoed their educational game for children to improve spelling abilities – WOW Words. The judging of the apps were based on 50% audience voting and 50% by our technical evangelists, Yizhe, Chun Siong our AMM, Alex. ...

Microsoft launches design resource site for Windows Phone Developers

Microsoft has launched a site detailing the design principles and concepts used for designing Windows Phone apps. This comes just after their release of the new Windows Phone 8 SDK recently, and contains excellent and helpful information on how to design a Windows Phone app that matches the unique Windows design. It delves in great depth the design principles and process in designing a Windows Phone app. Our design principles We believe in experiences that are defined by clean, uncluttered app screens that operate quickly, minimize typing, and surface new info automatically. ...

Why I Love Windows Server 2012 Part 3 - Server Manager

Server Manager is entirely different in Windows Server 2012, but it is a great server management tool now. From a single management point, you can manage almost the entire server infrastructure. There are many server administrator tasks can be done through server manager now. Let’s see how things works in the new Server Manager. The Dashboard The new server manager dashboard shows everything happens around the servers in your infrastructure including a overview on Manageability, Services, Events, and Performance. All your servers will automatically grouped based on the roles and features installed on that server. This includes both physical hosts and Virtual Machines. You can click on any warnings or critical errors directly to see the details. ...

From iOS to Windows 8 - Tyler Projects shares their game development experience

[caption id=“attachment_12425” align=“alignnone” width=“610” caption=“Pix Blitz is a fun little puzzle game by Tyler Projects. Solve puzzles generated from a library of beautiful photos.”][/caption] Nestled in a cosy office in Toa Payoh is Tyler Projects http://www.tylerprojects.com/, one of the most successful indie game development companies in Singapore. Since 2007, Tyler Projects has been developing an impressive portfolio of games - it’s most successful being Battle Stations, a browser based role playing strategy game that was in Top 5 nominee lists of Mashable’s Open Web Awards for Best Facebook Game and Best Facebook App. Tyler Projects has also gone on to develop titles like Ricochet, Starbase and Social Life on various platforms like Facebook, iOS, Android and more recently, Windows 8. [caption id=“attachment_12453” align=“alignnone” width=“610” caption=“Tyler Projects is most popular for their game - Battle Stations”][/caption] We chat with CTO Ty Tianyang and Mobile Game Developer Edmund Ching to find out more about their new line of casual games, Pix Blitz and Travel Blitz, which are new to the Windows Store! [caption id=“attachment_12456” align=“alignnone” width=“610” caption=“Game developer Edmund Ching (left) and CTO of Tyler Projects, Ty Tianyang (right).”][/caption] Why did Tyler Projects choose to bring Pix Blitz and Travel Blitz early to the Windows Store? New platforms are a critical opportunity for game developers. Distribution and marketing is an increasingly hard problem for to solve. In the past you could rely on a few distributors to get the word out for you, but with the new wave of mobile devices and multiple platforms that are being used to play games on, you can no longer just stick to a few and ignore new platforms. We’ve seen the benefits of getting on a new platform early. We launched Battle Stations on Facebook in September 2007 and it was successful because it gave us exposure to more users through it’s inbuilt viral features. That’s why we decided to get onto Windows 8 as well and develop Pix Blitz and Travel Blitz on it. The Singaporean mentality is such that we are always very late to jump in onto these new platforms - which puts us at a disadvantage in the long term.With a new platform, there’s less competition and you spend less marketing dollars to get the same amount of eyeballs on your game in the store. The tough part is acting fast and getting your games onto the platform. We were working on a tight deadline to get Pix Plitz and Travel Blitz onto the Windows Store in time of the launch on 26 October. We’re not in a rush to see results yet from Windows 8, because we know that new platforms do take some time to become more mainstream. However, we do know that Windows 8 does have a big potential simply because of the market size and upgrades available to users. Tell us about your game development experiences on Windows 8. We did three games for Windows 8 - Drop Zone, Pix Blitz and Travel Blitz. Drop Zone was developed using HTML5 (Tianyang), while Pix Blitz and Travel Blitz were done using Cocos2D (Edmund). Tianyang: This is actually the first time I’m experimenting with HTML5. I made use of the WinJS libraries, which made it easier to port Drop Zone over to Windows 8. The thing about JavaScript as a whole though, is that it’s still not that well documented, so you need to be very clear about what you want in your application when you’re developing it. For example, when you want to enable a Timer event, there are 3 different ways of doing it, so you do need to know which method is the faster and less tedious way of doing so. Official documentation of examples are good. If I want to learn about how to use the accelerometer, there are code samples in both C++ and JavaScript to help developers. Edmund: I used Cocos 2D, a free-to-use opensource 2D game engine originally for iOS devices. There are several branches with the same libraries provide support for other devices such as BlackBerry, Android, Windows Phone and Windows 8. That made it easier for me as I didn’t need to re-learn and start from scratch when creating a new game for a different platform because I knew the game logic. I did however, have some issues when it came to implementing native features using Cocos2D because they were restricted on Windows 8. I think what’s important is to develop your game and continuously improve it with time. Windows 8 RTM has only been launched for less than a month, much shorter than iOS, which is natural for why there is less support for it. In meantime, we just have to make some small in-game changes to get our game into the market and test the response. Are there any significant User Experience design changes that you had to implement with Windows 8? [caption id=“attachment_12483” align=“alignnone” width=“610” caption=“Using Snapped View on Windows 8”][/caption] We didn’t have to make any significant UX changes to the games. Unlike other app categories, games are encouraged to keep to their own individual user experiences. The only issue we encountered was with the privacy settings. We had to learn how to write a C++ wrapper to activate the charm bar on Windows 8, where the privacy policy could be found. We also had to make sure we were scaling our game to cater for multiple resolutions and orientations (at least landscape mode). What we noticed is that review guidelines from the Windows Store team might also need some refinement, but I’m sure over time it will improve, as with it did on iOS. What’s most important for game developers is that you make sure your game doesn’t crash when players are switching between modes and that you implement the snap view ( one of the four possible application view states for Windows 8 that appears when the user is multi-tasking and wants to append the app that they are using to one side of the screen). Live tiles are a key differentiation for apps on the new Start Menu on Windows 8. Unfortunately we were unable to implement Live Tiles when we decided to ship the uncompleted games to make it in time to the Windows 8 Launch deadline, but we are going to update them and these are some of the things we will look out for. [caption id=“attachment_12484” align=“alignnone” width=“610” caption=“Windows 8 Snapped View allows users to multi-task and continue playing their games.”][/caption] What are some of the trends that have affected game developers recently? Mobile users are typically casual gamers, so we’ve also had to develop games that have more mass appeal so that we can reach out to the mass tablet / smartphone markets. For example, Pix Blitz and Travel Blitz are both games have simple controls and can be played anywhere, anytime. Moving forward, we will keep exploring mobile technologies and improving our games to cater for a wider variety of audiences. Could you share with us your monetisation strategy for the games on Windows 8? At the moment we are still experimenting with the various platforms and not that worried about monetisation yet. We will continue to add more social / new features to our games on Windows 8. With new platforms, it’s about balancing the risks. By using HTML5 and Cocos 2D, we are negotiating the risk we take when we develop on new platforms and can easily port it over to other platforms as well. Any advice for game developers looking to develop on Windows 8? If you’re porting games from other platforms to Windows 8, try to add value to the game instead of doing a direct port over. Each platform has it’s own unique set of tools for you to make the most use of, so try to see how you can implement some of those elements to improve the user experience of the game specifically for that platform. If you do it right, it will appeal to more users and motivate old users as well to play your game on multiple platforms. More importantly, it proves a better user experience at the end of the day. With Windows 8 for example, there’s Live Tiles and Snap View that you should look out for to enhance the overall experience. If you are using native code, it’s going to be a challenge to port games over, so try to make use existing frameworks and game engines to help you ship faster. Each platform is like a mountain to climb, if you’re going to scale each mountain one by one, it will take a much longer time - what’s more effective is to write portable code and make your development cycle short. Of course, that would also depend on the kind of game you are developing. For example, if you’re developing a 3D car racing game - HTML5 might not be the most ideal technology unless you are sure that WebGL will be supported. Download Pix Blitz and Travel Blitz and let us know what you think! Pix Blitz: http://apps.microsoft.com/webpdp/en-us/app/pix-blitz/8e5251ae-313e-4ee1-87d2-0ce88418c2fd Travel Blitz: http://apps.microsoft.com/webpdp/en-us/app/travel-blitz/d1db8345-3a6d-40c0-8bd8-bc21765e6784 ...

Microsoft Learning Tech Showcase

This is the product launch year for Microsoft. You have new products from the server all the way to the client. To help understand these technologies better, you can find Tech Showcase from all Microsoft Learning Partners. It comes with Hands-on experience on new technologies like Windows Server 2012, Windows 8 Development, SQL Server 2012, SharePoint Server 2013, Lync Server 2013 and many more. To find out more and have a first-hand look at the latest product features and enhancements, you can visit the following CPLS for more detail Tech Showcase details ...

Get Ready for Windows 8

The wait is over, Windows 8 is finally here. There were a lot of excitement across media, online and our launch events at different locations across Singapore. Many people already got their hands on Windows8. Now comes the next step. How can IT Pro be prepared and get ready for Windows 8? Here are some very good materials to get you up to speed on Windows 8 Management and Deployment. Watch the Windows 8 Jump Start for IT Pro: http://technet.microsoft.com/en-us/windows/jj687764.aspx there are total 6 modules including ...

Spice Up Your Site with Windows 8 Flavours

The newly released Windows 8 has won many people’s heart for its interface. I just got my PC upgraded to Windows 8 today and I’m loving every single bit of the UI. It just looks so fresh and easy to the eyes. With this new UI, Microsoft is putting emphasis on content of applications, relying more on typography and less on graphics (“content before chrome”). Microsoft has also recently revamped its websites. Look at the new and slick Microsoft.com and Outlook.com. How could one not fall in love with websites with such UI? Having fallen in love with new Windows UI (previously called Metro/Modern UI), I’ve decided to take inspiration from that for my personal website that I’m currently working on. I embarked on my journey to find resources on creating such website. There are currently so many CSS frameworks available to ease up your web design process. You could get your static web prototype up in a matter of hours. So after doing some research, I’ve found three frameworks inspired by the new Windows UI that are worth considering. Metro Bootstrap (view site) Metro Bootstrap, as its name suggests, relies on Twitter Bootstrap and because of that it is easy to use. Most elements are brought back to basic (no gradients, rounded corners) as compared to the original bootstrap. The support for tiles are pretty minimum as for now. BootMetro (view site) BootMetro is another framework that relies on Twitter Bootstrap and provides a lot of Windows 8 components, such as Tiles, Application-Bar, Login, Charms, and styles for Form Elements. It offers you almost every thing you need to make your website / web app like a Windows 8 app. The default scrolling behaviour is horizontal. However, you have the option not to use it. Metro UI CSS (view site) The Metro UI CSS isn’t related to Twitter Bootstrap but it still offers similar features. Of course there are Tiles and a number of fancied up Form Controls. The sample site looks pretty nice. It’s got template for Selected Tiles, Image Slider Tiles, and Badges. Beside the three that I’ve mentioned above, you could also take a look at DropTiles if you want server side integration. Based on my finding, Metro Bootstrap is quite easy to integrate and it would be a good base if you intend to work on a simple website without dynamic Tiles and Windows 8 controls. BootMetro seems pretty powerful, but isn’t as classy. Metro UI CSS doesn’t rely on Bootstrap, so its cross browser support requires much more testing as compared to the other two. I will give Metro Bootstrap a try. If you’re using any of the frameworks mentioned or probably any other ones, you could share your experience with us. With these weapons bestowed upon you, go and spice up your site or app with Windows 8 flavours!+

Windows 8 Singapore Launch

Windows 8 has made its debut in Singapore as well as making its presence felt in countries worldwide. It is now available in stores nationwide, including Challenger, Courts, Harvey Norman, and Newstead. Launching together with Windows 8 are the new Windows 8 devices that will soon be filling the shelves of stores. There are over 50 new devices sporting the new Windows 8 from various manufacturers to launch in Singapore (with the exception of the Microsoft Surface RT), many of them with extraordinary features such as touch-enabled ultrabooks and convertible tablets. [caption id=“attachment_12261” align=“alignnone” width=“610” caption=“http://windows.sg/"][/caption] Microsoft has launched 3 different versions of Windows 8 in Singapore comprising of Windows 8, Windows 8 Pro, and Windows 8 RT. Windows 8 RT will only be available on newer devices and existing devices will not be able to upgrade to it. You can find a comparison chart between the 3 Windows 8 editions here: Users with older versions of Windows, including XP, Vista, and 7, will be able to upgrade to Windows 8 with an upgrade going for S$49.99, available at http://windows.microsoft.com/. If you had purchased a Windows 7 PC between the 2nd of June, 2012 and the 31st of January, 2013, you will be able to download Windows 8 Pro at a discounted price of S$17.99 due to the Windows Upgrade Offer which is available at http://www.windowsupgradeoffer.com/. Windows 8 itself will retail at S$89.00. Apps are a major part of the new Windows 8 ecosystem. Beautifully constructed apps make up the Windows 8 ecosystem, with an amazing 4,433 apps available in the Singaporean Store at the time of writing. Some top apps available for Singaporeans right now are Channel NewsAsia, The Straits Times, SG Deal, MerlionWords, Photo Monkey, STOMP, Razor TV, SG Cab, NomWhere, My SingTel, StarHub, Wego.com, and iProperty. Over 900 people attended the Launch Party at the Esplanade, an overwhelming response to the invitation. There was a brilliant showcase of new devices on the Esplanade’s Roof Terrace, and many devices caught my attention with their aesthetic beauty and unbelievable specifications. [caption id=“attachment_12265” align=“alignnone” width=“610” caption=“Lenovo IdeaPad Yoga”][/caption] [caption id=“attachment_12263” align=“alignnone” width=“610” caption=“ASUS VivoTab RT TF600”][/caption] [caption id=“attachment_12262” align=“alignnone” width=“610” caption=“Acer Iconia W700”][/caption] Developers will be able to leverage on the easy and beautiful design principles that come with Windows 8 to get their apps ready to compete in the market. It is heartening to see Windows 8 launching with so many local apps already available, reflecting the hard work of our Singaporean developers that have been working so hard over the past few months, especially during the HackWeekends that were organized. I look forward to more apps coming up to populate the Windows Store, especially since Windows 8 is now readily available for everyone! See here for more information on developing for Windows 8 and why it’s “Not to be Missed”. If you have an idea for an app and would like to start developing, please join us at WOWZAPP, an upcoming worldwide Hackathon for Windows!

Skype for Windows 8 is here and it looks great

App of the week is a weekly showcase of an awesome app developed on Windows 8 or Windows Phone. Got an app you love that you want us to talk about? Leave us a comment and tell us which app and why you love it! Skype has become a service that I can’t live without. And the new Skype experience on Windows 8 is great. [caption id=“attachment_12237” align=“alignnone” width=“610” caption=“The new Skype for Windows 8 will be available come October 26th.”][/caption] Skype for Windows 8 places recent chats and calls front-and-center, as they’re the first things you’ll see when the app goes live. You can also build out a list of favorites, and these then appear on the app’s homescreen with big thumbnails next to your full list of contacts. To begin a call or chat, you simply tap or click on your friend’s profiles. These contacts are also integrated with Windows 8?s native People app, so all of your Skype’s contacts will display in this central address book, even if you had not created contacts for them. You can kick off Skype calls from the app itself, too, as contacts’ info will be updated with their Skype details when the app is installed. Note that this requires you to log into Skype using your Microsoft account. [caption id=“attachment_12239” align=“alignnone” width=“610” caption=“The Skype Home Screen”][/caption] Skype for Windows 8 also now includes an integrated dial pad for calling landlines, and shows the amount of Skype Credit you have remaining as well as your active subscriptions, if any. Recent calls display next to the dial pad, so you can easily phone your regular contacts again. [caption id=“attachment_12238” align=“alignnone” width=“610” caption=“The dial pad is right next to your recently made calls.”][/caption] With Windows 8 Skype is alive with your most important calls and conversations, whether on the start screen, snapped alongside your browser or full screen immersing you in a video call sharing an experience with someone you love. [caption id=“attachment_12241” align=“alignnone” width=“610” caption=“Snapped view makes it easier to chat and share information”][/caption] Skype for Windows 8 is simple, fast and beautiful. View the video below to see a sneak peek of the experience:

Why I Love Windows Server 2012 Part 2 - DHCP Failover

Well, we all know how important DHCP server is. It used to be difficult to create failover for DHCP server. In Windows Server 2012, this is super easy. You can pick any server (with DHCP role installed and Authorized) in your datacenter and create a DHCP failover partnership. You can configure this in two model Load Balance or Hot Standby. Do you need a cluster? No For a Single site deployment, it is pretty straight forward. ...